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Here are books that we highly recommend. For your convenience, we've included links to Amazon.com. The titles are arranged alphabetically, by author.

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Contextual Design: Defining Customer-Centered Systems by Hugh Beyer and Karen Holtzblatt (Morgan Kaufmann, 1997; ISBN: 1558604111, 472 pages)

Hugh Beyer and Karen Holtzblatt are cofounders of InContext Enterprises, Inc., a firm that works with companies coaching teams to design products, product strategies, and information systems from customer data. Karen Holtzblatt developed the Contextual Inquiry field data gathering technique that forms the core of Contextual Design and is now taught and used worldwide. Hugh Beyer has pioneered the link between the customer-centered front end and object-oriented design.

Paperback edition

Designing and Developing Electronic Performance Support Systems by Lesley A. Brown (Digital Press, 1996; ISBN: 1555581390; 250 pages)

An EPSS is a software context that integrates the support needed to perform a job task - information, software, and expert advice - with the actual job task or tasks. EPSS's provide this support at the appropriate time and in the most appropriate format - ED4 (EPSS Define, Design, Develop, and Deliver). This book describes ED4 and the process that the instructional designers and software engineers used to create the Learning Services Workbench.

Paperback edition

About Face: The Essentials of User Interface by Alan Cooper (Hungry Minds, Inc., 1995; ISBN: 1568843224; 400 pages)

An excellent book (by the creator of Visual Basic) for anyone who wants to understand why so much software is so poorly designed - and an even better book for anyone who wants to DO something about the problem. Must reading (and doing!) for programmers of any level. (Amazon.com)

Paperback edition

The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How To Restore The Sanity by Alan Cooper (Sams, 1999; ISBN: 0672316498; 261 pages)

In this book about the darker side of technology's impact on our lives, Alan Cooper begins by explaining that unlike other devices throughout history, computers have a "meta function:" an unwanted, unforeseen option that users may accidentally invoke with what they thought was a normal keystroke. Cooper details many of these meta functions to explain his central thesis: programmers need to seriously reevaluate the many user-hostile concepts deeply embedded within the software development process. (Amazon.com)

Hardcover edition

Working Knowledge, How Organizations Manage What They Know by Thomas H. Davenport and Laurence Prusak (Harvard Business School Press, 1997; ISBN: 0875846556; 224 pages)

Drawing from their work with more than 30 knowledge-rich firms, the authors - experienced consultants with a track record of success - examine how all types of companies can effectively understand, analyze, measure, and manage their intellectual assets, turning corporate knowledge into market value. While they present a practical approach to cataloging and storing knowledge so that it can be easily leveraged throughout the firm, they caution readers on the limits of communications and information technology in managing intellectual capital.

Hardcover edition | Paperback edition

Serious Creativity: Using the Power of Lateral Thinking to Create New Ideas by Edward De Bono (Harper Business, 1993; ISBN: 0887306357; 352 pages)

A fundamental book on deliberate creative thinking from a world-renowned expert in the field and the inventor of the systematic process of lateral thinking. Used correctly, creative thinking can save companies millions of dollars as the best and cheapest way to get added value out of existing resources and assets. Line drawings.

Hardcover edition | Paperback edition

Business @ the Speed of Thought, Using a Digital Nervous System by Bill Gates and Collins Hemingway (Warner Books, 1999; ISBN: 0742906760; 470 pages)

In his book, Microsoft chairman and CEO Bill Gates discusses how technology can help run businesses better today and how it will transform the nature of business in the near future. Gates stresses the need for managers to view technology not as overhead but as a strategic asset, and offers detailed examples from Microsoft, GM, Dell, and many other successful companies.

Hardcover edition | Paperback edition | Audio book (abridged CD) | Audio book (unabridged cassette) | Audio book (abridged cassette)

Electronic Performance Support System: How and why to Remake the Workplace through the Strategic Application of Technology by Gloria Gery (Ziff Institute, 1991; ISBN: 0964622300; 303 pages)

This book compares and contrasts traditional employee training and performance development with computer-mediated performance support. It offers design tips, justification descriptions and detailed case studies.

This book is no longer in print.

User and task Analysis for Interface Design by Joann T. Hackos and Janice C. Redish (John Wiley & Sons, 1998; ISBN: 0471178314; 512 pages)

An authoritative text by one of the premier researchers in usability engineering in the 1990s, Jakob Nielsen's Usability Engineering provides a landmark guide to software design that has helped bring this area of research into the mainstream of computing. "Usability" is the measurement of how easy or difficult it is to be productive with a piece of software. It often looks at the user interface - what elements appear onscreen and how efficient, confusing, and/or intuitive they are for beginning, intermediate, and advanced users. "Usability engineering" is the formal study of usability. It grew out of research on human factors, which looked at the way people interact with their environment. (Amazon.com)

Paperback edition

Design Wise: A Guide for Evaluating the Interface Design of Information Resources by Alison J. Head (Cyberage Books, 1999; ISBN: 0910965315; 186 pages)

A badly designed Web site interface can result in a site that is hard to find and hard to use - but a well-designed interface helps users find and utilize the information they need quickly and easily. Design Wise explains what interface design is and how to evaluate it. Information on the importance of interface to users, how a product gets designed, a design evaluation template, and design analyses of CD-ROM's, Web sites, and on-line providers is included. Users can now make sure that they are accessing the best computer resources that their time, effort, and money can buy. (Amazon.com)

Hardcover edition | Paperback edition

The Icon Book, Visual Symbols for Computer Systems and Documentation by William Horton (John Wiley & Sons, 1994; ISBN: 047159900X; 432 pages)

Uses a practical, research-based approach to the design of icons. Icons are used widely but not always used wisely. This book will prescribe an orderly process for designing sets of icons, suggest ideas for "unpicturable" concepts, explain how to refine and test icon ideas, demonstrate how to design large sets of related icons, guide the development of icons for the international market. There is an icon glossary which features over 1,500 icons.

Hardcover edition | Paperback edition | Software edition

The Elements of User Interface Design by Theo Mandel (John Wiley & Sons, 1997; ISBN: 0471162671; 440 pages)

A total introduction to user interface (UI) design, Elements of User Interface Design covers theory and application with easy language and real world examples. Author Theo Mandel achieves an effective blend of theoretical consideration and practical utilization without leaving the less experienced user by the wayside. At the same time, even the most hardened applications developer will find abundant value in the discussions of user psychology and the analyses of popular UIs of the past and present. (Amazon.com)

Paperback edition

Designing Visual Interfaces: Communication Oriented Techniques by Kevin Mullet and Darrell Sano (Prentice Hall PTR/Sun Microsystems Press; ISBN: 0133033899; 304 pages)

An excellent introduction to the design theories involved in the creation of user interfaces. Instead of the usual examples and pictures of computer screens and application menus, Mullet approaches the concept of UI from its "outside world" roots. With examples ranging from street signs to corporate logos to the map of the London Underground, each section attacks the issues of interface design from the ground up, appealing first to the eye and then to the mind. Task menus are compared with concert programs and street signs are equated with icons. This is not a technical book, so advanced developers might want to supplement it with a platform-specific how-to. For aesthetic advice and sheer enjoyment, anyone involved with or interested in interface design should pick it up. (Amazon.com)

Textbook edition

Usability Engineering by Jakob Nielsen (Morgan Kaufmann Publishers, 1994; ISBN: 0125184069; 362 pages)

An authoritative text by one of the premier researchers in usability engineering in the 1990s, Jakob Nielsen's Usability Engineering provides a landmark guide to software design that has helped bring this area of research into the mainstream of computing. "Usability" is the measurement of how easy or difficult it is to be productive with a piece of software. It often looks at the user interface - what elements appear onscreen and how efficient, confusing, and/or intuitive they are for beginning, intermediate, and advanced users. "Usability engineering" is the formal study of usability. It grew out of research on human factors, which looked at the way people interact with their environment. (Amazon.com)

Paperback edition

Knowledge Creating Company: How Japanese Companies Foster Creativity and Innovation by Ikujiro Nonaka, Hiro Takeuchi, and Hirotaka Takeuchi (Oxford University Press, 1995; ISBN: 0195092694; 304 pages)

The authors "contend that Japanese firms are successful because they are innovative, that is, because they create new knowledge and use it to produce successful products and technologies. They identify two types of organizational knowledge: explicit knowledge, contained in procedures and manuals, and tacit knowledge, learned only by experience. [The authors believe that] U.S. managers tend to focus on explicit knowledge and stress approaches such as benchmarking, while the Japanese focus on tacit knowledge." (Library Journal)

Hardcover edition

Design of Everyday Things by Donald A. Norman (Currency/Doubleday, 1990; ISBN: 0385267746; 256 pages)

The Director of the Institute for Cognitive Science at the University of California hails excellence of design as the most important key to regaining the competitive edge in influencing consumer behavior.

Paperback edition

The Invisible Computer: Why Good Products Can Fail, the Personal Computer Is so Complex, and Information Appliances Are the Solution by Donald A. Norman (MIT Press, 1999; ISBN: 0262640414; 320 pages)

To suit today's computer market, Norman, an executive at Hewlett-Packard, shows that companies must start with an understanding of user needs first, and technology last - the opposite of how things are done now.

Hardcover edition | Paperback edition

The Psychology of Everyday Things by Donald A. Norman (Harper Collins, 1998; ISBN: 0465067093; 272 pages)

With the many recent advances in technology, it seems, there has followed a diminution of quality. Electronic books have several advantages over their print counterparts, for instance. But for the time being, they're hard to use and unattractive to boot. Computers, which are supposed to make our lives easier, are commonly sources of frustration and wasted time. Movies are wondrously chock-a-block with special effects - but someone forgot the story. And so on. (Amazon.com)

Paperback edition

Things That Make Us Smart: Defending Human Attributes in the Age of the Machine by Donald A. Norman (Perseus Publishing, 1994; ISBN: 0201626950; 304 pages)

Norman examines "the nature and characteristics of human intelligence. He argues that it is time for us to adopt a more human-centered perspective and to insist that informational technologies enhance and complement human cognitive capacities rather than undermine them." (Library Journal)

Paperback edition

If Only We Knew What We Know, The Transfer of Internal Knowledge and Best Practice by Carla O'Dell and C. Jackson Grayson, Jr. (Free Press, 1998; ISBN: 0684844745; 256 pages)

While companies search the world over to benchmark best practices, vast treasure troves of knowledge and know-how remain hidden right under their noses: in the minds of their own employees, in the often unique structure of their operations, and in the written history of their organizations. Now, acclaimed productivity and quality experts Carla O'Dell and Jack Grayson explain for the first time how applying the ideas of Knowledge Management can help employers identify their own internal best practices and share this intellectual capital throughout their organizations.

Hardcover edition

Inevitable Illusions, How Mistakes of Reason Rule our Minds by Massimo Piattelli-Palmarini (John Wiley & Sons, 1996; ISBN: 047115962X; 256 pages)

This highly enjoyable read covers provocative recent discoveries in the study of the mind. Demonstrates that everyone is prone to certain "cognitive'' illusions or biases in thinking which lead to systematic misjudgments in decision making. Shows how those illusions have important effects on everyday life from investment decisions to the judgment of jurors. Introduces the full range of illusions including "probability blindness'' and "predictability in hindsight,'' all explained through the use of intriguing examples that illustrate exactly how illusions fool us.

Hardcover edition | Paperback edition

Performance Support Engineering Part One: Key Concepts by Barry Raybould (Ariel PSE Technology, 2000; ISBN: 0970502206; 60 pages)

In this Special Report, Ariel founder Barry Raybould... gives an executive overview of how to develop a state-of-the-art integrated e-learning, knowledge management, and performance support strategy and highlights some important pitfalls to avoid. He describes the evolution in thinking that has occurred over the past decade in how to design and develop technology-based systems to improve human performance and gives an overview of the process for designing systems for "day-one performance" and of the emerging professional discipline of performance support engineering. A five-level "maturity model" for the integration of departmental functions around the goal of performance improvement is provided to help organizations assess the effectiveness of their strategy and help them move to a higher level. (Amazon.com)

Spiral Bound edition

Moving from Training to Performance: A Practical Guidebook by Dana Gaines Robinson and James C. Robinson, eds. (Berrett-Koehler, 1998; ISBN: 1576750396; 339 pages)

Consultants Dana and James Robinson work with clients to define performance requirements, determine performance gaps and training needs, and ensure that the work environment will support expected performance. Their new book is designed to help organizations move away from focusing on what employees need to learn, to a focus on performance to meet key organizational needs.

Paperback edition

First Things Fast: A Handbook for Performance Analysis by Allison Rossett (Pfeiffer & Co., 1998; ISBN: 0787944386; 240 pages)

This book is a hands-on guide to planning and consultation, with an emphasis on tools, tales, templates, speed, sources, and systems. First Things Fast is the quick start you need to surmount resistance to investigating performance. You'll get job aids, design templates, and implementation examples that direct you through the basics of performance analysis.

Hardcover edition

Improving Performance, How to Manage the White Space on the Organization Chart by Geary A. Rummler and Alan P. Brache (Jossey-Bass, 1995; ISBN: 0787900907; 254 pages)

In this revised and expanded edition, the authors offer a practical, experience-based guide to managing organizations as systems and improving the processes that form a link between organization strategy and the individual.

Hardcover edition

Designing the User Interface: Strategies for Effective Human-Computer Interaction by Ben Shneiderman (Addison-Wesley, 1997; ISBN: 0201694972; 638 pages)

In 1996, recognizing this book, ACM's Special Interest Group on Documentation (SIGDOC) presented Ben Shneiderman with the Joseph Rigo Award. SIGDOC praised the book as one "that took the jargon and mystery out of the field of human-computer interaction" and attributed the book's success to "its readability and emphasis on practice as well as research." In revising this bestseller, Ben Shneiderman again provides a complete, current, and authoritative introduction to user-interface design. The user interface is the part of every computer system that determines how people control and operate that system. When the interface is well designed, it is comprehensible, predictable, and controllable; users feel competent, satisfied, and responsible for their actions. In this book, the author discusses the principles and practices needed to design such effective interaction. Based on 20 years experience, Shneiderman offers readers practical techniques and guidelines for interface design. As a scientist, he also takes great care to discuss underlying issues and to support conclusions with empirical results. Interface designers, software engineers, and product managers will all find here an invaluable resource for creating systems that facilitate rapid learning and performance, yield low error rates, and generate high user satisfaction. (Amazon.com)

Hardcover edition

Designing Electronic Performance Support Tools: Improving Workplace Performance With Hypertext, Hypermedia and Multimedia by George H. Stevens, Emily F. Stevens (Educational Technology Publications, 1995; ISBN: 0877782830)

The authors of this cutting-edge volume describe how to use modern electronics technology, such as corporate intranets, to support corporate functions as diverse as help-desks to computer-based training. All of these functions can now be supported by one overall electronic system, using multimedia and hyperlinks. (Educational Technology Publications)

Paperback edition

The Knowing-Doing Gap, How Smart Companies Turn Knowledge into Action by Jeffrey Pfeffer and Robert I. Sutton (Harvard Business School Press, 2000; ISBN: 1578511240; 314 pages)

Jeffrey Pfeffer and Robert Sutton, well-known authors and teachers, identify the causes of the knowing-doing gap and explain how to close it. The message is clear-firms that turn knowledge into action avoid the "smart talk trap." Executives must use plans, analysis, meetings, and presentations to inspire deeds, not as substitutes for action. Companies that act on their knowledge also eliminate fear, abolish destructive internal competition, measure what matters, and promote leaders who understand the work people do in their firms. The authors use examples from dozens of firms that show how some overcome the knowing-doing gap, why others try but fail, and how still others avoid the gap in the first place.

Hardcover edition | Digital edition

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